Creative Origins:
Over the Past few years my creatvie projects have mostly just been for my self playing around with ideas and developing my abilities however these have usuwally been little projects that took a back seat to the projects i was doing for Graphic Design and Design Tech in collage. However last year was a bit different with not being in collage and working for most of the time, my work became a source of sanity and release from the rountine of being a salesman. Other work came up like precents for people and requests from friends to make certain things for them. Other than that it was all just for me. I did it like this out of necesity over anything else, if i didnt keep doing it my ability would drop and i wouldnt have been ready for uni.
Future:
I see the future of my creativity in the world of animation/storytelling/artist, wether using 3D or hand drawn animation, or both combined. I guess its easier to say to be graphic artist working in the graphic novel industry/ concept art, with influences from 3D design. It makes sense to me.
Research:
I find that resarch can help me achive inspiration as well as somting to strive for. But i guess its biggest purpose for me is understanding i need to know the reasons why behind most things, for example if designing a character i want to know there background, manerisums, personality, lifestyle bofore i can imagine what look suits them, i can come up with lots off ideas without that information, but that information helps me focus my designs. I guess it is with this that i see myself drawn to the Explanitory starting point. I guess that i am most wary of exploritory resaerch as you cant always end where you want to, theres no overall aim to understand or find something, just to search etc, i think. Interim Resaech is the most irrelevent to me i think as i dont view progress as a part of resaech, i view it as a holding point, where you re-evaluate you research and see if there is a new direction you need to go in or what areas you need to expand on. This to me is an evaluatory method.
Tuesday, 24 February 2009
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